-- 藏品等级配置表 CREATE TABLE IF NOT EXISTS asset_levels ( id BIGSERIAL PRIMARY KEY, level VARCHAR(10) NOT NULL UNIQUE, level_order INT NOT NULL, hourly_revenue INT NOT NULL, require_hours INT NOT NULL, require_likes INT NOT NULL, is_initial BOOLEAN DEFAULT FALSE, created_at BIGINT NOT NULL, updated_at BIGINT NOT NULL ); -- 藏品等级记录表 CREATE TABLE IF NOT EXISTS asset_level_records ( id BIGSERIAL PRIMARY KEY, asset_id BIGINT NOT NULL UNIQUE, current_level VARCHAR(10) NOT NULL DEFAULT 'N', season_exhibition_hours INT NOT NULL DEFAULT 0, season_likes INT NOT NULL DEFAULT 0, lifetime_exhibition_hours INT NOT NULL DEFAULT 0, lifetime_likes INT NOT NULL DEFAULT 0, season_id VARCHAR(50), updated_at BIGINT NOT NULL ); CREATE INDEX IF NOT EXISTS idx_asset_level_season ON asset_level_records(season_id); CREATE INDEX IF NOT EXISTS idx_asset_level_current_level ON asset_level_records(current_level); -- 藏品等级变化日志表 CREATE TABLE IF NOT EXISTS asset_level_change_logs ( id BIGSERIAL PRIMARY KEY, asset_id BIGINT NOT NULL, from_level VARCHAR(10), to_level VARCHAR(10) NOT NULL, trigger_type VARCHAR(20) NOT NULL, trigger_hours INT DEFAULT 0, trigger_likes INT DEFAULT 0, change_reason VARCHAR(255), created_at BIGINT NOT NULL ); CREATE INDEX IF NOT EXISTS idx_asset_level_log_asset ON asset_level_change_logs(asset_id); CREATE INDEX IF NOT EXISTS idx_asset_level_log_created ON asset_level_change_logs(created_at DESC); -- 赛季配置表 CREATE TABLE IF NOT EXISTS seasons ( id VARCHAR(50) PRIMARY KEY, name VARCHAR(100) NOT NULL, duration_days INT NOT NULL DEFAULT 84, start_time BIGINT NOT NULL, end_time BIGINT NOT NULL, reset_strategy VARCHAR(20) DEFAULT 'percentage_decay', reset_level BOOLEAN DEFAULT TRUE, status VARCHAR(20) DEFAULT 'active', created_at BIGINT NOT NULL, updated_at BIGINT NOT NULL ); -- 赛季降序百分比配置表 CREATE TABLE IF NOT EXISTS season_decay_config ( id BIGSERIAL PRIMARY KEY, season_id VARCHAR(50) NOT NULL, level VARCHAR(10) NOT NULL, preserve_percent INT NOT NULL DEFAULT 100, updated_at BIGINT NOT NULL, CONSTRAINT uk_season_level UNIQUE (season_id, level) ); -- 初始化藏品等级配置数据 INSERT INTO asset_levels (level, level_order, hourly_revenue, require_hours, require_likes, is_initial, created_at, updated_at) VALUES ('N', 1, 5, 0, 0, TRUE, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000), ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)), ('R', 2, 7, 24, 20, FALSE, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000), ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)), ('SR', 3, 12, 120, 500, FALSE, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000), ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)), ('SSR', 4, 18, 360, 10000, FALSE, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000), ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)), ('UR', 5, 30, 720, 100000, FALSE, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000), ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)) ON CONFLICT (level) DO NOTHING; -- 初始化赛季配置数据 INSERT INTO seasons (id, name, duration_days, start_time, end_time, reset_strategy, reset_level, status, created_at, updated_at) VALUES ('season_1', '第一赛季', 84, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000), ROUND(EXTRACT(EPOCH FROM NOW()) * 1000) + 86400000 * 84, 'percentage_decay', TRUE, 'active', ROUND(EXTRACT(EPOCH FROM NOW()) * 1000), ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)) ON CONFLICT (id) DO NOTHING; -- 初始化赛季降序百分比配置 INSERT INTO season_decay_config (season_id, level, preserve_percent, updated_at) VALUES ('season_1', 'N', 100, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)), ('season_1', 'R', 80, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)), ('season_1', 'SR', 70, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)), ('season_1', 'SSR', 60, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)), ('season_1', 'UR', 50, ROUND(EXTRACT(EPOCH FROM NOW()) * 1000)) ON CONFLICT (season_id, level) DO NOTHING;