feat:修改星册的过滤条件和等级图标
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@ -146,8 +146,10 @@ func (r *assetRegistryRepository) GetByOwner(ownerUID, starID int64) ([]*models.
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return nil, errors.New("star_id must be greater than 0")
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}
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var registries []*models.AssetRegistry
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if err := r.db.Where("owner_uid = ? AND star_id = ?", ownerUID, starID).
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Order("created_at DESC").
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if err := r.db.
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ?", ownerUID, starID).
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Order("asset_registry.created_at DESC").
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Find(®istries).Error; err != nil {
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return nil, err
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}
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@ -163,8 +165,10 @@ func (r *assetRegistryRepository) GetByOwnerAndType(ownerUID, starID int64, asse
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return nil, errors.New("star_id must be greater than 0")
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}
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var registries []*models.AssetRegistry
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query := r.db.Where("owner_uid = ? AND star_id = ? AND asset_type = ?", ownerUID, starID, assetType).
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Order("created_at DESC")
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query := r.db.
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ? AND asset_registry.asset_type = ?", ownerUID, starID, assetType).
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Order("asset_registry.created_at DESC")
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if limit > 0 {
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query = query.Limit(limit)
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}
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@ -186,8 +190,10 @@ func (r *assetRegistryRepository) GetByOwnerAndTypeAndGrade(ownerUID, starID int
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return nil, errors.New("star_id must be greater than 0")
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}
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var registries []*models.AssetRegistry
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query := r.db.Where("owner_uid = ? AND star_id = ? AND asset_type = ? AND grade = ?", ownerUID, starID, assetType, grade).
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Order("created_at DESC")
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query := r.db.
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ? AND asset_registry.asset_type = ? AND asset_registry.grade = ?", ownerUID, starID, assetType, grade).
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Order("asset_registry.created_at DESC")
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if limit > 0 {
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query = query.Limit(limit)
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}
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@ -209,8 +215,10 @@ func (r *assetRegistryRepository) GetByOwnerAndTypeAndCategory(ownerUID, starID
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return nil, errors.New("star_id must be greater than 0")
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}
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var registries []*models.AssetRegistry
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query := r.db.Where("owner_uid = ? AND star_id = ? AND asset_type = ? AND collection_category = ?", ownerUID, starID, assetType, category).
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Order("created_at DESC")
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query := r.db.
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ? AND asset_registry.asset_type = ? AND asset_registry.collection_category = ?", ownerUID, starID, assetType, category).
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Order("asset_registry.created_at DESC")
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if limit > 0 {
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query = query.Limit(limit)
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}
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@ -232,8 +240,10 @@ func (r *assetRegistryRepository) GetByOwnerAndTypeAndActivity(ownerUID, starID
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return nil, errors.New("star_id must be greater than 0")
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}
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var registries []*models.AssetRegistry
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query := r.db.Where("owner_uid = ? AND star_id = ? AND asset_type = ? AND activity_id = ?", ownerUID, starID, assetType, activityID).
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Order("created_at DESC")
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query := r.db.
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ? AND asset_registry.asset_type = ? AND asset_registry.activity_id = ?", ownerUID, starID, assetType, activityID).
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Order("asset_registry.created_at DESC")
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if limit > 0 {
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query = query.Limit(limit)
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}
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@ -256,7 +266,8 @@ func (r *assetRegistryRepository) CountByOwner(ownerUID, starID int64) (int64, e
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}
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var count int64
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if err := r.db.Model(&models.AssetRegistry{}).
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Where("owner_uid = ? AND star_id = ?", ownerUID, starID).
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ?", ownerUID, starID).
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Count(&count).Error; err != nil {
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return 0, err
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}
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@ -273,7 +284,8 @@ func (r *assetRegistryRepository) CountByOwnerAndType(ownerUID, starID int64, as
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}
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var count int64
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if err := r.db.Model(&models.AssetRegistry{}).
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Where("owner_uid = ? AND star_id = ? AND asset_type = ?", ownerUID, starID, assetType).
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ? AND asset_registry.asset_type = ?", ownerUID, starID, assetType).
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Count(&count).Error; err != nil {
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return 0, err
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}
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@ -290,7 +302,8 @@ func (r *assetRegistryRepository) CountByOwnerAndTypeAndGrade(ownerUID, starID i
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}
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var count int64
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if err := r.db.Model(&models.AssetRegistry{}).
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Where("owner_uid = ? AND star_id = ? AND asset_type = ? AND grade = ?", ownerUID, starID, assetType, grade).
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ? AND asset_registry.asset_type = ? AND asset_registry.grade = ?", ownerUID, starID, assetType, grade).
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Count(&count).Error; err != nil {
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return 0, err
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}
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@ -307,7 +320,8 @@ func (r *assetRegistryRepository) CountByOwnerAndTypeAndCategory(ownerUID, starI
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}
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var count int64
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if err := r.db.Model(&models.AssetRegistry{}).
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Where("owner_uid = ? AND star_id = ? AND asset_type = ? AND collection_category = ?", ownerUID, starID, assetType, category).
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ? AND asset_registry.asset_type = ? AND asset_registry.collection_category = ?", ownerUID, starID, assetType, category).
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Count(&count).Error; err != nil {
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return 0, err
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}
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@ -324,7 +338,8 @@ func (r *assetRegistryRepository) CountByOwnerAndTypeAndActivity(ownerUID, starI
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}
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var count int64
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if err := r.db.Model(&models.AssetRegistry{}).
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Where("owner_uid = ? AND star_id = ? AND asset_type = ? AND activity_id = ?", ownerUID, starID, assetType, activityID).
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Joins("JOIN assets ON assets.id = asset_registry.asset_id AND assets.deleted_at IS NULL").
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Where("asset_registry.owner_uid = ? AND asset_registry.star_id = ? AND asset_registry.asset_type = ? AND asset_registry.activity_id = ?", ownerUID, starID, assetType, activityID).
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Count(&count).Error; err != nil {
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return 0, err
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}
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@ -433,19 +433,11 @@ func (s *starbookService) GetStarbookItems(req *pb.GetStarbookItemsRequest, owne
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// 构建 items
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items := s.buildAssetItemsFromRegistries(registries, assetType)
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// 过滤掉没有图片的藏品
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filteredItems := make([]*pb.AssetItem, 0, len(items))
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for _, item := range items {
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if item.CoverUrlSigned != "" {
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filteredItems = append(filteredItems, item)
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}
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}
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hasMore := int64(page*pageSize) < totalCount
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return &pb.GetStarbookItemsResponse{
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Data: &pb.AssetListData{
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Items: filteredItems,
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Items: items,
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Total: totalCount,
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Page: page,
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PageSize: pageSize,
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357
docs/superpowers/specs/2026-05-21-asset-likers-design.md
Normal file
357
docs/superpowers/specs/2026-05-21-asset-likers-design.md
Normal file
@ -0,0 +1,357 @@
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# 查询藏品点赞用户列表接口设计
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## 1. 需求概述
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**接口名称**: `GET /api/v1/social/assets/:asset_id/likers`
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**功能描述**: 查询指定藏品的所有点赞用户列表
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**权限控制**: 仅登录用户可访问
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**返回内容**: 点赞用户的基本信息(昵称、头像、粉丝等级、点赞时间)
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---
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## 2. 现有代码分析
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### 2.1 相关数据模型
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**AssetLike 模型** (`pkg/models/asset.go`):
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```go
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type AssetLike struct {
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ID int64 // 点赞记录ID
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AssetID int64 // 资产ID
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UserID int64 // 用户ID
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StarID int64 // 明星ID
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ExhibitionID int64 // 展览ID
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CreatedAt int64 // 点赞时间
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}
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```
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**关联关系**:
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- `AssetLike.Asset` -> Asset
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- `AssetLike.User` -> User
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- `AssetLike.Star` -> Star
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### 2.2 现有 Repository 层
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`asset_like_repository.go` 已有的方法:
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- `GetByAsset(assetID, limit, offset)` - 分页获取点赞记录
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- `CountByAsset(assetID)` - 统计点赞数
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**问题**: 没有 JOIN 用户表,需要新增或扩展方法
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### 2.3 现有 Service 层
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`asset_like_service.go` 已有的方法:
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- `GetAssetLikes(ctx, assetID, page, pageSize)` - 分页获取点赞列表
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**问题**: 只返回 AssetLike 记录,没有返回用户信息
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### 2.4 现有 Gateway 层
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`social_controller.go` 已有点赞相关端点:
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- `POST /api/v1/social/assets/:asset_id/like` - 点赞
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- `DELETE /api/v1/social/assets/:asset_id/like` - 取消点赞
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**缺失**: 没有查询点赞用户的端点
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### 2.5 Proto 定义
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需要检查 `pkg/proto/social/` 是否有现成的消息定义
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---
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## 3. 架构设计
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### 3.1 整体架构
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```
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HTTP Request
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│
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▼
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Gateway (social_controller.go)
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│ GET /api/v1/social/assets/:asset_id/likers
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│
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▼
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Dubbo RPC Call
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│
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▼
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SocialService (Dubbo Provider)
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│
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├──▶ Redis Cache (asset_likers:{asset_id})
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│
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└──▶ SocialRepository ──► asset_likes + users + fan_profiles JOIN
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```
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### 3.2 数据流
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1. Gateway 接收请求,验证登录态
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2. 通过 Dubbo 调用 SocialService
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3. SocialService 先查 Redis 缓存
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4. 缓存未命中 → 调用 SocialRepository 查询(直接访问 DB)
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5. 组装用户信息返回,写入 Redis 缓存
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---
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## 4. 性能优化设计
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### 4.1 分页设计(必须)
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**游标分页 vs OFFSET 分页**:
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| 方案 | 优点 | 缺点 | 适用场景 |
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|------|------|------|----------|
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| OFFSET | 简单,支持跳页 | 大 OFFSET 性能差 | 数据量小(<1万) |
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| 游标 | 大数据量性能稳定 | 不能跳页 | 数据量大(>1万) |
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**决策**:**采用游标分页**
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- 理由:藏品点赞列表通常不会很大,但游标分页更健壮
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- 实现:`cursor` =上一页最后一条的 `liked_at` 值
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### 4.2 索引优化
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**已有索引(无需新增)**:
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```sql
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-- asset_likes 表
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INDEX idx_asset_likes_asset (asset_id, created_at DESC) -- 覆盖查询+排序
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-- fan_profiles 表(已存在)
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UNIQUE INDEX uk_fan_profiles_user_star (user_id, star_id) -- 覆盖 JOIN
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```
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**JOIN 查询计划**:
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```
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asset_likes ──(idx_asset_likes_asset)──▶ 扫描 asset_id
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│
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└──▶ users ──(主键 id)──▶ avatar_url
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└──▶ fan_profiles ──(uk_fan_profiles_user_star)──▶ nickname, level
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```
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**注意**:昵称 nickname 来自 fan_profiles 表,不是 users 表
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### 4.3 Redis 缓存策略(必须)
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#### 缓存 Key 设计
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```
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asset_likers:{asset_id} → 完整点赞用户列表(JSON)
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```
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**为什么不按 cursor 分页存储**:
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- 游标分页的 cursor 值是动态的(最后一条的 `liked_at`)
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- 如果缓存每一页的 cursor,key 会很多且难以管理
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- 更好的方案:**缓存完整列表,按 cursor 在内存中切片**
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#### 缓存数据结构
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```go
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// AssetLikersCache 缓存数据结构
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type AssetLikersCache struct {
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Users []AssetLikerWithTotal `json:"users"` // 完整用户列表(按 liked_at DESC)
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Total int64 `json:"total"` // 总数
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UpdatedAt int64 `json:"updated_at"` // 缓存更新时间
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}
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// AssetLikerWithTotal 用户+点赞时间
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type AssetLikerWithTotal struct {
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UserID int64 `json:"user_id"`
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Nickname string `json:"nickname"`
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Avatar string `json:"avatar"`
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FanLevel int32 `json:"fan_level"`
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LikedAt int64 `json:"liked_at"`
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}
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```
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#### 查询流程
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```
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1. GET asset_likers:{asset_id}
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2. 命中 → 从 users 列表中找 liked_at < cursor 的前 page_size 条
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3. 未命中 → 查 DB,LIMIT 1000(最多缓存1000条),写入 Redis
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4. 返回数据(users, total, has_more, next_cursor)
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```
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#### 缓存失效
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点赞/取消点赞时删除缓存(应在 `LikeAsset` 和 `UnlikeAsset` 方法末尾调用):
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```go
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// InvalidateAssetLikersCache 删除藏品点赞用户列表缓存
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func InvalidateAssetLikersCache(ctx context.Context, assetID int64) error {
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if database.RedisClient == nil {
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return nil // Redis 未初始化时跳过
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}
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key := fmt.Sprintf("asset_likers:%d", assetID)
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return database.RedisClient.Del(ctx, key).Err()
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}
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```
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#### TTL 设计
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- TTL = **60 秒**(1分钟)
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- 理由:藏品点赞延迟 1 分钟可接受,且能有效抗住热点压力
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#### 容量规划
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| 藏品热度 | 点赞数 | 缓存大小(估算) |
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|---------|--------|-----------------|
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| 普通 | 0-500 | ~50KB |
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| 热门 | 500-5000 | ~500KB |
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| 顶流 | 5000+ | ~5MB(截断到1000条)|
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**截断策略**:最多缓存 1000 条,超出部分不缓存(直接查 DB)
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**缓存雪崩防护**:
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- TTL = 60 秒,保证缓存会自然过期
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- 即使热点藏品频繁更新,最坏情况延迟也只有 60 秒
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#### 需要修改的文件
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1. `pkg/database/redis.go` - 添加 `GetAssetLikersCache` 和 `SetAssetLikersCache` 方法
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2. `services/socialService/service/asset_like_service.go` - `GetAssetLikers` 方法:查缓存 → 缓存未命中查DB → 写入缓存
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3. `services/socialService/service/asset_like_service.go` - `LikeAsset` / `UnlikeAsset` 方法末尾调用 `InvalidateAssetLikersCache`
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---
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## 5. Proto 定义 (pkg/proto/social/)
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**新增请求消息**:
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```protobuf
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message GetAssetLikersRequest {
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int64 asset_id = 1;
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int32 page_size = 2; // 每页数量(默认20,最大100)
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int64 cursor = 3; // 游标(上一页最后一条的 liked_at)
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}
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message GetAssetLikersResponse {
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CommonPB base = 1;
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repeated AssetLiker users = 2;
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int64 total = 3;
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bool has_more = 4; // 是否有更多
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int64 next_cursor = 5; // 下一页游标
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}
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message AssetLiker {
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int64 user_id = 1;
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string nickname = 2;
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string avatar = 3;
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int32 fan_level = 4;
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int64 liked_at = 5;
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}
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```
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### 5.1 Repository 层
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```go
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// GetByAssetWithUsers 获取资产的点赞用户列表(带用户信息,游标分页)
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GetByAssetWithUsers(assetID int64, cursor int64, limit int) ([]*AssetLikeWithUser, error)
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// AssetLikeWithUser 点赞记录+用户信息
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type AssetLikeWithUser struct {
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UserID int64
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Nickname string // 来自 fan_profiles.nickname
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Avatar string // 来自 users.avatar_url
|
||||
FanLevel int32 // 来自 fan_profiles.level
|
||||
LikedAt int64
|
||||
}
|
||||
```
|
||||
|
||||
**SQL 查询(游标分页)**:
|
||||
```sql
|
||||
SELECT
|
||||
al.user_id,
|
||||
COALESCE(fp.nickname, '匿名用户') as nickname, -- 昵称来自 fan_profiles
|
||||
u.avatar_url, -- 头像来自 users
|
||||
COALESCE(fp.level, 1) as fan_level, -- 粉丝等级来自 fan_profiles
|
||||
al.created_at as liked_at
|
||||
FROM asset_likes al
|
||||
JOIN users u ON al.user_id = u.id
|
||||
LEFT JOIN fan_profiles fp ON al.user_id = fp.user_id AND al.star_id = fp.star_id
|
||||
WHERE al.asset_id = ? AND al.created_at < ? -- 游标条件
|
||||
ORDER BY al.created_at DESC
|
||||
LIMIT ? -- page_size
|
||||
```
|
||||
**注意**:
|
||||
- `users` 表无 nickname 字段,昵称来自 `fan_profiles.nickname`
|
||||
- 需要 `COALESCE` 处理用户可能没有 fan_profile 的情况
|
||||
|
||||
### 5.2 Service 层
|
||||
|
||||
```go
|
||||
func (s *AssetLikeService) GetAssetLikers(ctx context.Context, assetID int64, cursor int64, pageSize int32) (*GetAssetLikersResponse, error)
|
||||
```
|
||||
|
||||
**校验逻辑**:
|
||||
1. 验证资产是否存在(调用 `assetClient.GetAssetForRPC`)
|
||||
2. 资产不存在返回错误
|
||||
3. 查询缓存 → 命中则直接切片返回
|
||||
4. 未命中 → 查 DB → 写入缓存 → 返回
|
||||
|
||||
### 5.3 Gateway 层
|
||||
|
||||
**路由**: `GET /api/v1/social/assets/:asset_id/likers`
|
||||
|
||||
**请求参数**:
|
||||
- `asset_id`: 路径参数
|
||||
- `page_size`: 查询参数(默认20,最大100)
|
||||
- `cursor`: 查询参数(上一页返回的 next_cursor,首次请求传0)
|
||||
|
||||
**响应格式**:
|
||||
```json
|
||||
{
|
||||
"code": 0,
|
||||
"message": "success",
|
||||
"data": {
|
||||
"users": [
|
||||
{
|
||||
"user_id": 123,
|
||||
"nickname": "用户昵称", // 来自 fan_profiles.nickname
|
||||
"avatar": "https://...", // 来自 users.avatar_url
|
||||
"fan_level": 5, // 来自 fan_profiles.level
|
||||
"liked_at": 1716200000000
|
||||
}
|
||||
],
|
||||
"total": 100,
|
||||
"has_more": true,
|
||||
"next_cursor": 1716199999000
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 6. 路由注册
|
||||
|
||||
在 `router.go` 中添加:
|
||||
```go
|
||||
social.GET("/assets/:asset_id/likers", socialCtrl.GetAssetLikers)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 7. 错误处理
|
||||
|
||||
| 错误场景 | HTTP 状态码 | 错误码 | 错误信息 |
|
||||
|---------|------------|--------|---------|
|
||||
| 未登录 | 401 | - | 未授权 |
|
||||
| 资产不存在 | 404 | - | 资产不存在 |
|
||||
| 服务调用失败 | 500 | - | 服务调用失败 |
|
||||
|
||||
---
|
||||
|
||||
## 8. 文件清单
|
||||
|
||||
需要修改的文件:
|
||||
1. `backend/proto/social.proto` - 新增 GetAssetLikersRequest/GetAssetLikersResponse/AssetLiker 消息
|
||||
2. `backend/pkg/proto/social/*.go` - 重新生成(需执行 protoc 编译)
|
||||
3. `backend/pkg/database/redis.go` - 新增 GetAssetLikersCache / SetAssetLikersCache / InvalidateAssetLikersCache 方法
|
||||
4. `backend/services/socialService/repository/social_repository.go` - 新增 GetAssetLikersWithUsers 接口方法和实现
|
||||
5. `backend/services/socialService/service/asset_like_service.go` - 新增 GetAssetLikers 方法(含缓存逻辑),修改 LikeAsset/UnlikeAsset 添加缓存失效
|
||||
6. `backend/services/socialService/provider/social_provider.go` - 在 SocialServiceHandler 接口添加 GetAssetLikers 方法注册
|
||||
7. `backend/gateway/controller/social_controller.go` - 新增 GetAssetLikers Handler
|
||||
8. `backend/gateway/router/router.go` - 注册路由 `GET /assets/:asset_id/likers`
|
||||
|
||||
---
|
||||
|
||||
## 9. 实现顺序
|
||||
|
||||
1. Proto 定义(消息结构)
|
||||
2. Redis 缓存方法(`pkg/database/redis.go`)
|
||||
3. Repository 层(数据查询)
|
||||
4. Service 层(业务逻辑 + 缓存读取)
|
||||
5. Provider 层(注册 RPC 方法)
|
||||
6. Controller 层(HTTP 处理)
|
||||
7. 路由注册
|
||||
8. 点赞/取消点赞时触发缓存失效
|
||||
@ -58,7 +58,7 @@
|
||||
:src="getGradeBackground(gradeItem.grade)"
|
||||
mode="aspectFill"
|
||||
></image>
|
||||
<text class="group-title">{{ formatGrade(gradeItem.grade) }}</text>
|
||||
<!-- <text class="group-title">{{ formatGrade(gradeItem.grade) }}</text> -->
|
||||
</view>
|
||||
<scroll-view class="nft-row" scroll-x :show-scrollbar="false" :enable-flex="true">
|
||||
<view class="nft-row-content">
|
||||
@ -220,19 +220,20 @@ const cardSize = computed(() => {
|
||||
});
|
||||
|
||||
// grade 转换
|
||||
function formatGrade(grade) {
|
||||
return `V${grade}`;
|
||||
}
|
||||
// function formatGrade(grade) {
|
||||
// return `V${grade}`;
|
||||
// }
|
||||
|
||||
const gradeMap = {
|
||||
1: '/static/starbookcontent/grade/Ndengji.png',
|
||||
2: '/static/starbookcontent/grade/Rdengji.png',
|
||||
3: '/static/starbookcontent/grade/SRdengji.png',
|
||||
4: '/static/starbookcontent/grade/SSRdengji.png',
|
||||
5: '/static/starbookcontent/grade/URengji.png',
|
||||
};
|
||||
|
||||
// 获取等级背景图
|
||||
function getGradeBackground(grade) {
|
||||
if (grade <= 2) {
|
||||
return '/static/starbookcontent/V1dengji.png';
|
||||
} else if (grade <= 4) {
|
||||
return '/static/starbookcontent/V2dengji.png';
|
||||
} else {
|
||||
return '/static/starbookcontent/V3dengji.png';
|
||||
}
|
||||
return gradeMap[grade] || gradeMap[1];
|
||||
}
|
||||
|
||||
// 判断是否有数据
|
||||
@ -504,30 +505,20 @@ watch(() => props.isActive, (newVal) => {
|
||||
|
||||
/* 等级区块 */
|
||||
.grade-section {
|
||||
background: #f0839960;
|
||||
border-radius: 16rpx;
|
||||
padding: 20rpx;
|
||||
padding:0 20rpx;
|
||||
}
|
||||
|
||||
/* 分组标题 */
|
||||
.group-header {
|
||||
position: relative;
|
||||
margin-bottom: 16rpx;
|
||||
padding: 16rpx 24rpx;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 160rpx;
|
||||
height: 32rpx;
|
||||
/* width: 160rpx; */
|
||||
height: 80rpx;
|
||||
}
|
||||
|
||||
.group-header-bg {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 160rpx;
|
||||
height: 64rpx;
|
||||
z-index: 0;
|
||||
width: 80rpx;
|
||||
height: 80rpx;
|
||||
}
|
||||
|
||||
.group-title {
|
||||
@ -544,6 +535,8 @@ watch(() => props.isActive, (newVal) => {
|
||||
height: 288rpx;
|
||||
white-space: nowrap;
|
||||
padding: 0.5rem;
|
||||
background: #f0839960;
|
||||
|
||||
}
|
||||
|
||||
/* 藏品行内容容器 */
|
||||
|
||||
Loading…
Reference in New Issue
Block a user